DEUTSCHE DIVISIONEN-EDUCATION

Fleets Basics

Fleet Basics:↙️

"Align"

  • FC will often tell you to align towards a gate or celestial in advance of being fleet-warped.
  • Aligning enables all ships regardless of their size to enter warp at the same time, which has many tactical benefits.
  • If the command "align is broadcast" is given, look for the align destination in the Fleet window under Broadcasts. Right-click it and select Align. "Approach" is the same thing, if you are relatively close to the target.


"Warp"

  • Group Warp: Your SC, WC or FC will warp the squad/wing/fleet to the location of his choice once you are aligned.
  • Cold Warp: Your SC, WC or FC will warp the squad/wing/fleet to the location of his choice, even if you are not currently aligned to it.
  • Warp Yourself: Warp yourself to the destination.


"Hold on Gate", "Gate is Red"

  • This means DO NOT JUMP!
  • It is extremely poor comms discipline to say the J-word ("jump") if you are not the FC. It can confuse the fleet and cause other players to jump at the wrong time.
  • When holding on a gate, it is best to orbit the gate at 500m, because sitting still in space is a good way to die.


"Jump, Jump, Jump!"

  • Order to jump through a stargate or wormhole (or occasionally bridging Titan).
  • Always hold your gate cloak after a jump (i.e. don't move or activate any modules) unless the FC specifies otherwise.


"Jump on Contact", "Gate is Green"

  • Usually given while in warp to a stargate.
  • As soon as you land on the gate you are in warp to, jump through. Hold cloak on the other side.


"Hold Cloak"

  • After jumping through a stargate, you have 60 seconds of invisibility and invulnerability.
  • You cannot be decloaked during these 60 seconds by a nearby object or ship.
  • You are invulnerable to smartbombs during these 60 seconds.
  • If you move your ship in any way during this minute, your invulnerability and invisibility drops and you can now be seen by others on grid with you.
  • ALWAYS HOLD CLOAK UNLESS OTHERWISE INSTRUCTED!



Fleet Basics:↙️

"Free Burn"

  • Get yourself to the destination system as fast as you can, i.e. warp yourself and jump every gate as soon as you arrive.


"Scatter", "Starburst"

  • Fans have all been shit on. Get the fuck out.
  • Switch to pod saver and warp yourself to a random celestial.
  • After leaving warp, warp yourself to another celestial. This is called “bouncing”.
  • Continue the random warping until further instructions are given.


"Burn out of the bubble"

  • During travel or a fight you may become stuck in a warp bubble. FC will call to burn out of the bubble before you align or he fleet warps. No newbie left behind. 

Combat Commands

"Target", "Primary"

  • Lock up the broadcasted/called target and shoot it.
  • Shoot in order instructed (primary, secondary, etc.)
  • PLEASE FOCUS ON THE PRIMARY.


"Anchor Up"

  • "Keep at range 1000" on the FC (or occasionally a specified DPS anchor) at a specified range. If no range is given, assume something small, e.g. 500-2500m.
  • FC will usually specify whether prop mods should be on or off; if in doubt, turn it on.
  • This is so the fleet stays together and does not die.


"Cycle Guns"

  • Turn your guns off to get ready to blast next target
  • FC will do this when switching targets to get the largest alpha strike possible.

General Commands

"Check Check"

  • Shut the fuck up
  • Clear comms for command/scout etc
  • DO NOT TALK UNTIL TOLD IT'S CLEAR



Deutsche Divisionen-Education 2017-2025

Alliance of Das Deutsche Konglomerat


Last modified:2025/01/30 02:47 by Head of Education