Fleet Basics:↙️
"Align"
- FC will often tell you to align towards a gate or celestial in advance of being fleet-warped.
- Aligning enables all ships regardless of their size to enter warp at the same time, which has many tactical benefits.
- If the command "align is broadcast" is given, look for the align destination in the Fleet window under Broadcasts. Right-click it and select Align. "Approach" is the same thing, if you are relatively close to the target.
"Warp"
- Group Warp: Your SC, WC or FC will warp the squad/wing/fleet to the location of his choice once you are aligned.
- Cold Warp: Your SC, WC or FC will warp the squad/wing/fleet to the location of his choice, even if you are not currently aligned to it.
- Warp Yourself: Warp yourself to the destination.
"Hold on Gate", "Gate is Red"
- This means DO NOT JUMP!
- It is extremely poor comms discipline to say the J-word ("jump") if you are not the FC. It can confuse the fleet and cause other players to jump at the wrong time.
- When holding on a gate, it is best to orbit the gate at 500m, because sitting still in space is a good way to die.
"Jump, Jump, Jump!"
- Order to jump through a stargate or wormhole (or occasionally bridging Titan).
- Always hold your gate cloak after a jump (i.e. don't move or activate any modules) unless the FC specifies otherwise.
"Jump on Contact", "Gate is Green"
- Usually given while in warp to a stargate.
- As soon as you land on the gate you are in warp to, jump through. Hold cloak on the other side.
"Hold Cloak"
- After jumping through a stargate, you have 60 seconds of invisibility and invulnerability.
- You cannot be decloaked during these 60 seconds by a nearby object or ship.
- You are invulnerable to smartbombs during these 60 seconds.
- If you move your ship in any way during this minute, your invulnerability and invisibility drops and you can now be seen by others on grid with you.
- ALWAYS HOLD CLOAK UNLESS OTHERWISE INSTRUCTED!
Fleet Basics:↙️
"Free Burn"
- Get yourself to the destination system as fast as you can, i.e. warp yourself and jump every gate as soon as you arrive.
"Scatter", "Starburst"
- Fans have all been shit on. Get the fuck out.
- Switch to pod saver and warp yourself to a random celestial.
- After leaving warp, warp yourself to another celestial. This is called “bouncing”.
- Continue the random warping until further instructions are given.
"Burn out of the bubble"
- During travel or a fight you may become stuck in a warp bubble. FC will call to burn out of the bubble before you align or he fleet warps. No newbie left behind.
Combat Commands
"Target", "Primary"
- Lock up the broadcasted/called target and shoot it.
- Shoot in order instructed (primary, secondary, etc.)
- PLEASE FOCUS ON THE PRIMARY.
"Anchor Up"
- "Keep at range 1000" on the FC (or occasionally a specified DPS anchor) at a specified range. If no range is given, assume something small, e.g. 500-2500m.
- FC will usually specify whether prop mods should be on or off; if in doubt, turn it on.
- This is so the fleet stays together and does not die.
"Cycle Guns"
- Turn your guns off to get ready to blast next target
- FC will do this when switching targets to get the largest alpha strike possible.
General Commands
"Check Check"
- Shut the fuck up
- Clear comms for command/scout etc
- DO NOT TALK UNTIL TOLD IT'S CLEAR
Deutsche Divisionen-Education 2017-2025
Alliance of Das Deutsche Konglomerat
Last modified:2025/01/30 02:47 by Head of Education