SECURITY LEVELS

High Security Space (1.0 to 0.5)
War targets in high security space can almost always be found camping the major trade hubs such as Jita, Amarr, Dodixie, Rens and Hek. Although you can use insta-dock and insta-undock bookmarks to use the major trade hubs, you are still at risk of losing your ship. If you want to use the major trade hubs after joining us, we highly recommend that you create a neutral alt for this purpose. Besides war targets, if you are flying an industrial ship in high security space you also need to be aware of suicide gankers. These are players who will attack you even though they know that they will lose their ships to CONCORD.

Low Security Space (0.4 to 0.1)
CONCORD will not intervene when players fight each other in low security space. However, gate or station guns will attack you if you attack a player who is not a legal target within their 150 km range. You will also lose your security status whenever you attack an illegal target. In addition to war targets and suicide gankers, when you are traveling through low security space you also have to be aware of gate camps, especially those with insta-lockers or smartbombers. Rancer and Tama are low security space systems that are notorious for being camped by pirates.

Null Security Space (0.0 to -1.0)
There is no CONCORD in null security space, which means that you do not get attacked by gate or station guns, or lose your security status when you attack another player. When you are in null security space, assume that all neutrals are hostile. You also have to be aware of bubbles that can be anchored or launched by certain ships because they will prevent you from warping if you are in them. Additionally, when you are traveling through null security space, you will not be able to dock in any station owned by a player corporation or alliance unless your corporation or alliance has the appropriate standings or that station is in Freeport Mode.